

When the player walks through the door, he is teleported to an ending where he is in the intro house, and looking sadly at a painting in a closet where the basement should be. This is where the shadow blows up, the neighbor waves goodbye to the player as the neighbor steps through the exit door. After the player gets to the same size as the shadow, he is teleported to another ending, Final Battle Scene. The player is supposed to block the shadow from killing the Neighbor, getting slightly bigger each time. He climbs a staircase and the shadow breaks the house, the neighbor dies, and the level is reset. He walks over to a cupboard, knocks over a vase, and gets scared as the shadow appears in one of the windows. One of which, called "Final Thing" has the neighbor making child noises and playing with toy versions of his and the protagonist's cars. In the modding competition "HelloMods" there are several unused ending maps. The ending shows the protagonist about to leave what seems to be his apartment, due to being evicted (judging by translation of the letter and in the E3 Beta Reveal ). The player must get to the door with a white glow inside it and overlayed by a shadow that vanishes upon approaching it. Here, the double jump ability is required to explore much of the basement. Instead of exploring the basement, a trigger sends the player to an ending where the house is brightly lit and the Neighbor is seen crying near the wall for unknown reasons. The Basement Trailer shows there would have been a whole section involving running from the Neighbor and escaping.

The basement is developed in this version, the protagonist manages to enter and explore a bit of it before it ends on a scare chord. Note that the Pre-Alpha has no ending, as there is no basement. Alpha 1's ending is mostly identical, but the basement door is unlocked, however the protagonist is once again caught and buried alive. Trying to escape? the neighbors will find a shortcut and catch you.The protagonist makes it into the basement in this version, but he was chased and hide in the closet and defeat giant neighbor by. Sneaking through the front door? there'll be cameras there soon. Really enjoying climbing through that backyard Window? expect a bear Trap there. You play against an advanced AI that learns from your every move. Hello neighbor is a stealth horror game about sneaking into your neighbor's House to figure out what horrible secrets he's hiding in the basement. Currently, we require either a Finance & Accountability Beacon, or an Impact & Results Beacon, to be eligible for an Encompass Score.
#Hello neighbor rating for android
The only logical thing to do is to break into his House and figure out what he's hiding. 4.0 langdev (Free) User rating Download Latest Version for Android Hello, Neighbor Alpha 4 Cracks Down on Camping Games 1/3 Hello, Neighbor Alpha 4 finally lets you do those things that youd otherwise cringe at performing in real life: driving a car, getting your license, cooking, and even sleeping in your own bed. helloneighbor.io 6587 HAMILTON AVE SUITE 1E Pittsburgh PA 15206-4147 Encompass Rating System by Charity Navigator Overall Score Not Currently Scored Encompass Scores are calculated from one or more Beacon Scores. You move into a brand new suburb and notice your neighbor is hiding something in his basement.
